"I have nothing but admiration for anybody that sets up on their own, it takes
huge balls to do that sort of stuff. We’re just far more open to that way of
working. At one point a lot of the outsourcing work was going over to China and
to Asia, but because there’s this workforce a lot closer to home, who speak
English as a native tongue, it’s very easy to get some of those guys into a
studio and working on a project for a year and a half and really grow their
portfolio." John Rostron "Game Industry Interview"
Really grow my portfolio, eh?
Of course this only applies to the artists that wish to fill their portfolios with game industry art.
If you chose that route, you may want to invest in a lawyer.